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« windy

Production: 2 weeks, 2010

  • Brett Angelillis:
    All.

» software

  • Houdini, Nuke, Photoshop, Mantra

» methods

  • Sign and bag procedurally modeled
  • Sign animated with CHOPs
  • Cloth simulation on plastic bag using DOPs
  • Shaded with VOPs

» honors

  • Featured in 2010 Houdini Student Reel

« ship [senior proj. excerpt]

Production: 5 weeks, 2010

  • Brett Angelillis:
    Spaceship dev. Animation. FX. Music.
  • Jessie Amadio:
    Compositing. Lighting. Environment.

» software

  • Houdini, Maya, Renderman for Maya, Mantra, Nuke

» methods

  • Modeled and rigged spaceship in Maya
  • Rocket booster flame simmed with Houdini Pyro
  • Dust created with particles
  • Ship fully shaded in Maya Hypershade

« franz

Production: 10 weeks, 2009

  • Brett Angelillis:
    FX Artist. Environment.
  • Corinne DeOrsay:
    FX Artist. Lighting.
  • Dan Bodenstein:
    FX TD.
  • Jessie Amadio:
    Compositing Lead. Environment.

» software

  • Houdini, Maya, Nuke, Photoshop, PRman and Mantra

» honors

  • Digital Media 2009 Annual Review, Best in Show
  • Vimeo Staff Pick
  • Featured on SideFX.com

« beerfludd

Production: 5 weeks, 2009

  • Brett Angelillis:
    Fluid Sim. Compositing. Music.
  • Dan Bodenstein:
    Fluid Sim. Shading. Compositing.
  • Jacob Fradkin:
    Animation. Modeling. Compositing.

» software

  • Houdini, Maya, RealFlow, PFTrack, Nuke, Final Cut Pro, Photoshop, PRman

« diy

Production: 5 weeks, 2008

  • Brett Angelillis:
    All Visuals. Music.
  • » software

    • Maya, Nuke, After Effects, Photoshop, Renderman for Maya

    » honors

    • Featured on BOXX student reel at SIGGRAPH 2008

    windy

    Spring 2010

    ship

    Spring 2010

    franz

    Fall 2009

    beerfludd

    Spring 2009

    diy

    Spring 2008